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战争生活重心

Taking the War focusWar focus.png 统治者的武术技能提升3点,个人战斗技能提升10点。这也允许挑战某些角色 duels.

战争专注可以提升最多+16的武术技能:

  • +3 from the focus itself
  • +1 from the character modifier Student of Strategy or Adept of Strategy, one more if choose Strategist.png lifestyle trait
  • +2 from the character modifier Great Warrior, one more if choose Duelist.png lifestyle trait
  • +10 from triggering success in war focus:
    • +3 from Duelist.png
    • +3 from Wroth.png
    • +2 from Brave.png
    • +2 from Brawny.png

Players may find it useful to gain the Zealous.png trait (e.g. from the Scholarship 在选择战争焦点之前。该特质会增加+2武力,并且让基督徒和穆斯林有更多有效的决斗目标。

Success in war focus

The success in war focus event gives you a random benefit:

Weight Requirement Effect
20 Level is none
Isn't a Duelist.png nor Strategist.png
Level up to Warrior (+1 martial, +10 personal combat)
15 Level is Warrior
Isn't a Duelist.png nor Strategist.png
Level up to Great Warrior (+2 martial, +20 personal combat)
10 Level is Great Warrior
Has not declined Duelist
No lifestyle trait
Level up to Duelist.png (+3 martial, +30 personal combat)
如果你想追求另一种生活方式特质,也可以选择拒绝
30 - Gain 100 prestige
30 Not already Wroth Gain Wroth.png (or lose Patient.png)
30 Not already Brave Gain Brave.png (or lose Craven.png)
5 Not already Brawny or Strong Gain Brawny.png (or lose Weak.png and Frail.png)

当某一结果的要求未被满足时,该条件将从可能列表中移除。所以一旦你已经成为愤怒勇敢强者的决斗者,结果总是获得100点声望。

Event-triggered duels

以战争为中心会增加以下事件触发决斗的概率:

  • 有个附庸参加了你的宴会,你们彼此憎恨
  • Holmgang, special duels for Germanic Pagans
  • A "trait effect event" for Duelist.png,这需要你场上有合格的对手(武力=10或同时是决斗者)

Minor events

There is a MTTH 36个月中,触发多个训练事件、战争游戏事件链或对懒惰宫廷活动的愤怒。如果角色带领军队或正忙碌,这些事件不会触发。

Training events fire Success in war focus as a result.

War game (有1095天计时器)允许你继续推进 Strategist.png trait if you win. You can level up to Student of Strategy or Adept of Strategy 即使你有生活方式特质(甚至已经有)也要修正 Strategist.png).对于中心事件中的主要推进,可以采用经典的撤退中路并崩溃侧翼,或者如果对方站立不动,就向中心反击。冲向高地时,带着所有兵力冲过去,然后如果有伏击部队就攻击,否则尽量从侧翼包抄敌人。

Focus pulse random events

Random pulse events let you:

  • 提升武术教育。更可能的是战略家,高武艺, low level of military education.
  • Choose from a set of leadership traits. More likely with strategist, high martial skill, high level of military education, and zero leadership traits.
  • 教你的元帅或指挥官一个领导力特质。

Ambition events

如果你的武术技能低于8,以下情况可能会帮助提升:

  • Toy Army
  • Street Ruffians
  • 醉拳战士(上述三个事件一生只能完成一次)
  • Training with the Guard
  • Horsemanship
  • 亚历山大大帝 / 阿育王大帝(上述三项事件可多次发生,直到上述任何一生一次事件完成)

These events also exist without DLC icon Way of Life.pngWay of Life DLC。没有DLC,他们反而需要提升武力 Ambition,同样需要少于8的武艺技能。

The final event has special mechanics with DLC icon Way of Life.pngWay of Life启用。当战争专注的角色没有生活特质时,即使武斗技能超过8,且完成一次终身事件,也能触发。当武术技能超过8时,它不会直接提升武术技能,而是添加一个角色修正, Student of Strategy (+1 武斗)。经过300至900天,角色可以成为 Adept of Strategy (+1 武斗,+1 管理),并可选择进一步晋升以获得生活方式特质 Strategist.png (+2 martial, +1 stewardship) if already Adept of Strategy.后者只有在持续战争专注且没有其他生活方式特质的情况下才可用。

相关页面 (21)

AmbitionBraveBrawnyCravenDuelDuelistFocusFrailMTTHPagansPatientPrestigeScholarshipStrategistTraitsWay of LifeWeakWrothZealous战争游戏生活之道