An heir is the first character in the line of succession.
The heir of a given title is determined via succession laws of each titles.
If the heir is already vassal to another liege, whether the inherited title will leave the realm depends on the rank of the title:
Titles leaving the realm can be prevented with High crown authority (without
), which excludes foreign rulers from the line of succession.
Your
dynastic heir is the character you will play as once your current character dies. He/she is the heir of your primary title, if that character is of your dynasty. Otherwise, it will be another character who is (or will be) landed after your current character's death.
If your dynastic heir is not of your dynasty, or he/she is unplayable (e.g. he or she rules a theocracy or is of a government type that you lack the required DLC for), this is game over.
Depending on your government and religion, you may have several methods available to influence who becomes your heir, even without changing your succession law.
| Ruler | Can designate | Method |
|---|---|---|
| Patrician |
A man at court | Designated Heir honorary title |
| Nomad |
A son or brother of the same culture | Ensure high prestige, e.g. by having him lead a mercenary band |
| Buddhist |
A child of the ruler (overriding age but not gender preference)
|
(above child's portrait) |
| Open Succession | A child or grandchild | Give them the best titles |
| Adulterer | A child among bastards | Legitimize by decision (or at birth) |
| Adulteress | A child among bastards | Legitimize by decision (requires that the father does not legitimize on birth) |
With a succession law that features succession voting, such as Feudal elective, you can nominate your favorite dynasty member to succeed you. If your vassals trust your judgment and think your nominee will be a good ruler, they will likely vote for your candidate.
You have full control over elections if you are:
| Ruler | Method | Can disqualify | Risks |
|---|---|---|---|
| Byzantine culture group Chinese culture group Latin Empire bloodline |
Castration |
Men or boys in your prison | Opinion May gain |
| Byzantine culture group | Blinding |
Characters in your prison | |
| Monastic religion | Order to take the vows |
Your courtiers who are adults, and either:
|
|
| Monastic religion+ | Grant temple | Adult Not your primary heir Courtier or vassal's courtier Gender allowed by religion |
May have to revoke a temple |
| Catholic | Investiture | Men of your court | May have to murder a bishop |
| Mainstream Christian religion | Send to holy order | Men | Depending on traits, may have a chance to flee instead of joining the holy order |
| Mainstream religion | Allow to join holy order | Men with 5+ martial skill More likely if |
|
| Religious head | Educate with other religion | Minors |
The Christian methods work better a generation ahead: you can more easily make a grandson a bishop/monk than a son. With mutilation, Byzantine emperors can permanently disqualify any character from the imperial title.
If you need to imprison a character, the Intrigue focus can give you excuses to arrest or opportunities to abduct. When arresting a character, you might want to take steps to ensure they do not flee your realm. Your marshal can increase arrest chance with the "Suppress Revolts" job. Or you can grant a title to prevent flight. If you transfer that title under another vassal, a failed arrest will depose them rather than starting a rebellion, giving you a second chance at arrest.
You cannot plot to assassinate your own children, but you might be able to arrange their death another way. Many of these methods mark you as a kinslayer if you are playing as a non-Muslim character, but at least kinslayer doesn't stack...
| Method | Potential victims | Issues |
|---|---|---|
| Battle | Adults eligible to be commanders | Risk of imprisonment by enemy if a battle is lost Could be injured without being killed: wounded, maimed, or even made |
| Duel | Rivals, etc | Risk of injury or death Risk that |
| Cannibalism while carousing | Party guest (or host) | You must be Becoming a Cannibal through parties alone requires luck or persistence. A faster way is to seclude your court when threatened by an epidemic, and start running out of food. |
| Cannibalism of prisoner | Your prisoners age 12+ | Requires The Reaper's Due DLC and already being a |
| Execution | Your prisoners | |
| Sacrifice | Your prisoners | You must be |
| Judged by the Sun | Your vassal prisoners | You must be |
| Oubliette | Your prisoners | Slow if character has high base health |
| Dark Sacrifice | Your prisoners | You must be a demon worshiper. Gain 10 dark power but 5 points of visibility. May become more |
| Absorb Lifeforce | Your minor children | You must be a demon worshiper level 4. Spend 500 dark power. Gain health for 10 years. |
Arranging for unwanted heirs to contract diseases will eventually kill them off. However, there is a risk that the unwanted heir inherits while sick, and rules just long enough to see the realm disintegrate.
| Method | Potential victims | Issues |
|---|---|---|
| Send to epidemic location | Children, by education Unmarried adults, by marriage Adults eligible to be commander Adults eligible to be spymaster |
If the same disease reaches your capital province, and the character is still alive and in your court, seclusion will be ineffective. |
| Adults eligible to be commander | Only with The Reaper's Due: after several years at sea, commanders are likely to get Scurvy. This is one of the safer methods: if you inherit with Scurvy, it will go away within 4 months of being back on land. Killing women this way requires Full Status of Women or making them | |
| Sabotage their seclusion | Rulers | Before they enter seclusion, marry characters with any epidemic disease into their court |
| Sabotage their health care | Remove their Court Physician through invitation, marriage, or title grant. Or have them in your court while you don't have a court physician, or have a zealous infidel as court physician. Or make them a baron-level ruler who cannot employ a court physician. | |
| Great Pox |
Unmarried adults | Only without The Reaper's Due: a primary spouse with Great Pox increases the chance of getting it, especially if also leading armies. |
Educate heir yourself: by tutoring your heir yourself, you can ensure picking good traits (or removing bad traits) on education events, and that his culture and religion remain the same as yours. (If your heir has a different culture, all cultural buildings in your castles and tribes which are incompatible with the new culture will become inactive upon succession.) Also, you will gain a positive opinion modifier for having been his tutor.
Keep heir at your court: by keeping your heir unlanded, he (and his family) remains under your control.
The downside is that:
ArbitraryAssassinationAztecBastardBloodlineCannibalCarousingCombatCommanderCourt PhysicianCrown authorityCruelDeceitfulDiplomatic actionsDiseasesDynastyEducationElective gavelkindExecutionFeudal electiveFocusFood poisoningGame overHoly orderHonorary titleHonorary titlesImpalerIncapableIndian religionsIntrigue focusInvestitureKinslayerLine of successionLunaticNomadismOpenPagansPatricianPossessedPrimary titleRealmRealm lawsScurvySeclusionSecret religionSeductionShieldmaidenSocietiesStressedSuccessionSuccession lawSuccession votingTaoistThe Reaper's DueTitle revocationWar focusZealousZunist印度罗阇御前会议