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征召兵(英文:Levy)是常常在战争期间可以征召的保卫领地的非专业军队。
在王国风云2中,你大多数的军事行动都以征召兵为基础。在中世纪时期,封建王国并不维持常备军,而是在战争时期召集农民作为替代。
然而,
游牧制领主以游牧军的形式拥有常备军,同时其他能承担得起维护费的领主可以拥有
近卫军。在特定的情况之下,部落领主可以拥有事件部队。部落统治者在集结领地的军队时不会从封臣手中集结征召兵,而是直接召唤其直属部落封臣作为同盟加入战争。然而,如果这名部落领主又是一名非部落统治者的封臣的话,他所能从部落封臣处收取的仍然是领主税和征召兵,如封建制度一般。
征召兵的补充速度在友方领土内显著加快,因此他们更适合参加防御性战争,或是对于邻国的进攻性战争。
地产征召兵是地产的征召兵,并且它决定了直辖领和领主征召兵。
[math]\displaystyle{ 地产征召兵 = (建筑征召兵) * (1 + 征召兵规模修正) * (1 + 部落奖励) }[/math]
如果省份拥有者以战争的方式发生变更(由要求宣誓而发生的所有权转变不计入),将存在一个名为新近征服修正,这可能会付出十分巨大的代价以至于导致几年没有可用的征召兵。熬过那几年后, 征召兵补充在新近管理期间仍将会很慢。此期间长度取决如下:
| 目标宗教/文化 | 同宗教及文化 | 异文化 | 异宗教 | 异文化组 | 异宗教组 |
|---|---|---|---|---|---|
| 持续时间 | 1 年 | 5 年 | 7.5 年 | 10 年 | 15 年 |
直辖领征召兵 是来自于你直接控制的地产的征召兵 (你的 直辖领), 直辖领征召兵取决于它们的征召兵数量。
无论何时你的直辖领征召兵被征召,该地产的征召兵会被清空并作为一支军队屹立于该地产所在省份并效忠于你。直到你解散他们,你必须为此支付维护费(征召兵:想让我们白干,没门!),并且该地产的征召兵每月会缓慢地补充。
领主征召兵是从直辖附庸处召集的征召兵(模拟历史上的封臣对封君的兵役),他们可以被封臣控制的任何省份招募到一个省份并为你效忠(但他们可能来自附庸国的各地,所以这也是中世纪灵能跃迁的由来)。选择一个省份按Z可以快速调集征召兵。他们也可以用(F6)在封臣的首都被招募。游牧附庸部族不会为他们的君主提供征召兵。部落封臣也不会向他们的部落领主提供征召兵。
一个封臣提供给领主的征召兵数量取决于这个封臣的所有地产(不论是他直接持有或是通过他的封臣)、法律、你直属封臣对你的好感以及他们的首都相对于你首都的位置。
不论何时一旦领主征召兵被征用,他们会缓慢补员且由你的附庸支付费用。征用封臣的征召兵或船只时,只要在已激活的战争有一场是侵略战争(除了十字军/吉哈德/大圣战),就会使封臣对你的好感度会缓慢下降;在和平时征用亦是如此(除非是用于围攻地产进行劫掠,或是用他们的船只装载战利品)。领主征召兵刚被征用时的初始士气值很低,故而在士气凝聚起来之前,最好不要将他们投入战斗。
即使封臣提供给领主的征召兵损失殆尽,封臣可征召用于自己战争的征召兵数量也不会受到影响。不过,封臣在自己的战争中损失了征召兵的话,领主从他们那里获得的征召兵数量则会相应减少。
首先,封臣“可提供的最大”征召兵数量取决于以下公式:[math]\displaystyle{ 封臣可提供最大征召兵 = 50% * 法理修正 * 全部地产征召兵 }[/math]
然后,领主征召兵取决于: [math]\displaystyle{ 领主征召兵 = 封臣可提供最大征召兵 * max((好感×最大征召兵),最小征召兵) }[/math] 其中;
| 封臣的实际 首都位于 | 法理修正 |
|---|---|
| 法理 伯爵领包含领主的 实际 首都 | 100% |
| 法理 公国包含领主的 实际 首都 | 75% |
| 法理 王国包含领主的 实际 首都 | 50% |
| 法理 帝国包含领主的 实际 首都 | 35% |
| 其他 | 25% |
注意,征召兵的计算只在每月月初时候更新,所以从一个封臣不再是一个直属封臣开始,转移封臣在征召兵方面的结果不会立即显现,但是你转封封臣的征召兵到下个月为止都不会增加。
Also, the military dialog and its tooltips are highly misleading, since they list the number of troops that a vassal "owns", which is completely unrelated to anything else in the tooltip and dialog. That value is the amount of non-ship troops that the vassal could raise from his demesne and vassals if he went to war himself, which is not used in any way to compute the levy you could raise from him, and can be either higher or lower (since the opinion and de jure modifiers are different).
没有御前会议 DLC时, 征召兵数量上限取决于直辖领法律,下限取决于王权法。如果无王权法生效, 则以独立公爵计算, 即没有下限。
| feudal 征召兵
(非穆斯林) |
最少
|
少
|
正常
|
最多
|
|---|---|---|---|---|
| 城市 征召兵 | 最少
|
正常
|
多
|
最多
|
| 神殿 征召兵
(非穆斯林) |
最少
|
正常
|
多
|
最多
|
| Iqta 征召兵
(穆斯林) |
最少
|
少
|
正常
|
最多
|
| Crown Authority | Autonomous Vassals | Limited | Medium | High | Absolute |
|---|---|---|---|---|---|
| Crown Law Minimums | 0% | 20% | 40% | 60% | 80% |
If you use the
Conclave DLC, both minimum and maximum numbers are determined by realm laws (under vassal obligations).
When requesting ships from a vassal, the percentage is doubled. For example, a vassal who provides 20% of their soldiers as levy will provide 40% of their ships.
Rally points are provinces, where your raised troops will automatically move to and merge when get there. Units will choose nearest one county defined as rally point.
You can define any number of rally points, and put them anywhere in your realm, both for land units and ships. Units will only rally to provinces they can walk to or sail to. Land units will not use transports to get there.
If you set up rally point, your troops will not appear in outliner, but instead the rally point entry will show how many troops are incoming. Disabling the “rally points” section causes the outliner to show individual armies.
Levies are easy to get plenty of as long as you have a strong demesne and/or your vassals like you. Your priorities should therefore be:
尽管征收的计算方式意味着,你的附庸的权力结构对你征召兵的数量没有影响。例如,无论你手下的公爵是直接附庸男爵还是通过伯爵再间接附庸男爵,你作为国王都可以从该公爵那里征召同样数量的征召兵。
然而,选择实际附庸关系确是非常重要的,因为 "法理修饰 "和好感会有所不同,可能会导致多达8倍的征召兵数量差距。
因此,将尽可能多的财产置于 "法理修饰 "较高,和对你好感较高的封臣控制之下是有益的。举个极端的例子,把首都公国以外的所有伯爵转封给首都公国的持有者,那么就可以增加整个王国的可征召兵数量。
另外,对实际持有适当男爵领地(城市、寺庙、城堡和部落)的人选也非常重要,因为他们的军事得分会影响到征召兵数量,从而影响到你的领主征召兵数,可能会导致从低军事持有者换到高军事持有者而使征收加倍。(例如将男爵领从10军事转到20军事的人手上)
You can increase the levy law to make your vassals be obligated to provide more. However, if their opinion is already low, this will not pay off. Below are the opinion values at which it'll be beneficial to increase or decrease levy laws. In the case of Catholic clergy, it is advisable to set their levy law to Minimum:
如果你统治着一个天主教国家,要提醒你的是天主教神职人员在税收和纳税方面是不可靠的,因为如果他们更喜欢教皇而不是你,他们会扣留你的税收并向教皇纳税。在这种情况下,颁布降低对神职人员征税的法律可能是精明的选择。增加的好感也会增加天主教神职人员向你纳税的概率。与直观感觉相反,升级你封臣下属的地产建筑会比升级你直属封臣的地产建筑提供给你更多的部队。
Raising levy law will only ever help you if your vassals already like you. As such, running high levy laws is not always a good idea. However, at these opinion numbers, you're unlikely to hurt any other aspect of your realm, so, as long as you benefit levy-wise from raising levy law, you probably should. Be aware that due to the last step of Noble and Iqta obligations increasing levies by more than any other step, Max levies are usually the ideal point for maximizing feudal levies.
You should also do whatever you can to keep all vassals above 0 opinion. Granting them titles, running tournaments, granting their wishes, making them councilors etc. Each point of opinion will increase the percent they're willing to give by 4/5.
You will only ever benefit levy-wise from Crown Authority if you were already getting below the new minimum percent. For example, if you're getting 25% at Medium Crown Authority, and raise it to high, the minimum will now be 30% and you'll be able to raise more levies. If on the other hand, you were getting 35% before and you raise your Crown Authority, you'll now be getting 5% less.
Don't forget that if you intend to raise your own levies, increased capacity translates into greater expenses. Plan accordingly. In addition, remember that after constructing buildings to increase your levy capacity, it takes time for your levies to grow, and the wait is not insignificant, especially if your character has a low Martial score.